Fixed an issue where two Harvester were stacked together.Fixed an issue where the screen turned dark when the opponent used the Ion Cannon.Today we released a hotfix to address the following issues: Fixed an issue in the tutorial where units would disappear after deploymentĬommand & Conquer: Rivals (Pre-Alpha) – v1.2.1 Patch Released on 15 November 2018.Fixed an issue where the Medal trophy sound effect would loop indefinitely.Fixed an issue where players encountered an infinite loading screen when collecting bounties.Fixed an issue where rerolling bounties wasn’t random.Fixed an issue where players were demoted out of their League.Reduced undeploy time to 0.5 seconds (was 2 seconds)Ĭommand & Conquer: Rivals (Pre-Alpha) – v1.2.2 Patch Released on 21 November 2018.Reduced deploy time to 2 seconds (was 5 seconds).Damage vs Aircraft increased to 293 (was 250).Unloaded speed boost reduced to 45% (was 50%).Obelisk Health reduced to 4000 (was 6000).Harvester bounties increased to 100 (was 80).Tiberium economy ramps every 30 seconds (was 36 seconds).Reverted the economy changes from Update 1.2: We have made Tiberium economy and unit balance changes. Unless otherwise stated, each patch version contains all of the updates from any previous version.Ĭommand & Conquer: Rivals (Pre-Alpha) – 28 November 2018 Balance Patch (internally v1.2.3) Released on 28 November 2018 Always download the latest version of any patch for your game.
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